Jr High

   

Match Procedure

Each Individual Match consists of 3 - 1 minuts periods.  The 1st period begins with both wrestlers standing in a nuetral position.   At the end of the 1st period, the referee will conduct a coin toss.  The winner of the toss will have 4 options to start the 2nd period.

1. Standing neutral

2. To of the referee's position

3. bottom of the referee's position

4. Defer-Save his option for the 3rd period

The 3rd period will begin with the coin toss loser having his choice, unless the winner deferred his decision.

COACHES USUALLY MAKE DECISIONS.

Scoring:

Fall or "PIN"     A wrestler holdingan opponent's shoulder blades to the mat for 2 successive seconds.  Results in a match                           over.

Decision:           Any Match not ending in a fall is decided by points accumulated during the bout.

Takedown:        A wrestler taking his opponent down, and gaining control from a nuetral position. 2 points.

Escape:             A wrestler freeing himself from the other guys control. 1 point.

Reversal:           Two wrestlers changing positions, control going from one, to the other. 2 points.

Near Fall:          1 Shoulder blade touching the mat and the other within 45 degrees of the mat for 2 successive                             seconds. 2 points. 

                          If the above occurance takes places for 5 successive seconds. 3 points

Penalty Points:

False start - 1st time warning, 2nd time 1 point

stalling - 1st time warning, 2nd time 1 point

Illegal holds - (Locking Hands, Body Slams, Full Nelson, Grabbing Uniform, Peeling Fingers, etc.)

1st offense - 1 point

2nd offense - 1 point

3rd offense - 2 points

4th offense - Disqualification

Locking hands is permitted on takedowns and during pinning combinations